Chad
Bordwell is Senior Level Designer / Scripter
@ Ubisoft Toronto and has been in the game biz
since 1997.
5/26/2011
New
Position Accepted: It's official,
I have accepted a Sr. Level Designer position
at Ubisoft Toronto. This is the new studio that
opened last year and is headed by Jade Raymond.
The first title with be the next addition to
the Splinter Cell series. Beyond that I can't
say much other than it should be awesome. Splinter
Cell: Conviction certainly was.
I
start there in July so until then I plan on
doing a huge self inflicted brush up course
in Unreal Tech just to make sure I'm on my game.
Not to mention the large amount of paperwork
and passports it takes to leave the country.
I can't believe the amount of time it takes
to process passport requests, 4 weeks! Then
there is the confusion of paying bill you have
in the United States with Canadian money. But
one all these wrinkles are smoothed out and
I'm in Toronto I'm sure everything will fall
in place and be awesome.
3/16/2011
Sigh...
3/2/2011
Xbox
Live Billing is Ridiculous!!: Here
is the situation. Over a year ago my Xbox 360
red ringed, it was my second Xbox so I said
screw this and never bought another.
In
a totally unrelated event the credit card I
had used to subscribe to Xbox Live was reissued
and the new debit card had new expiration date.
So when my Xbox Live account tried to auto bill
me the resubscription failed. I had no idea
that in these cases Microsoft puts a freeze
or lock on the card.
Fast
forward over a year I decide to go ahead and
buy I new Xbox. When I go to sign back up to
a Gold Live membership my card is denied. So
I called customer support and they tell me there
is a lock in the card because it tried to charge
and couldn't. I said oh I understand please
remove the lock. They say they can't, "the
systems doesn't let them." What?? They
said the lock cannot be removed from the card
and I should use a different card. I don't have
a different card I say. Well sir then there
is nothing we can do. We suggest getting a different
credit card. WHAT?!?!?! You want me to go get
a new credit card so I can subscribe to Xbox
Live because your system refuses to retry my
current card?? That is correct sir.
I
am really stunned at the stupidity of that.
I want to give them money and they refused to
take it. Holy shit! I love my PS3 SOOO MUCH!!
2/14/2011
Innovation
Question:
I recently was asked what type of innovation
would I expect to see happen in racing games
and man did that get me going. So I wrote a
small article in my design section regarding
innovation not only in the racing genra but
what has been happening to innovation in general
in the game industry as a whole. Click
here to jump to it.
2/1/2011
Twitter:
I finally joined the world of Twitter. I never
liked the idea personally because it always
seemed like it consisted of self involved people
that wanted the world to know they just had
the best burger. But after some nudging it sounds
like it is also useful for networking and since
I'm currently in the job market I thought I
might as well jump on board. If you're on Twitter
than you know what to do.
1/13/2011
Update:
I know I had previously posted that I was going
to accept a Lead Designer position at TimeGate
however I decided to decline. TimeGate wasn't
exactly what I was looking for. Therefore I'm
back on the job hunt and looking for opprotunities.
I'm
hoping to find something on the west coast such
as California or Seattle but the main thing
is a company that holds creativity and game
play as high as they hold sales and profits.
I'd love to be a part of a team that wants to
make the next great game rather than make a
game similar to the last great game. I've spent
a lot of my career at places looking to keep
up with the leaders rather than be the leaders
and I want to change that. I'm a creative designer/scripter
with an art degree so I can create engaging
game play that keeps artistic importance in
mind.
Lookin'
Up: Things are going pretty good in
my job search. After a lot of phone interviews
and flying around I've narrowed it down to three
companies. They are putting offers together
for me and then I have to decide. It's a pretty
tough decision too, one has a strong title,
pay, and position but I'm not thrilled with
the location. Another has great location and
people but the pay and project isn't as good.
The final one has a strong project and company
plus doesn't need me till spring so I could
kick back and enjoy my severance pay but they're
location is just awful. Anyway I'm planning
on just enjoying the holidays and weighting
my options. I have a pretty good idea of which
one I should accept but I'm a bit reluctant
for some reason.
I
Love My Industry: How many people can
say what they do is this much fun? Sure I complain
but when it gets right down to it I working
in the biggest and fastest growing genres of
the entertainment industry. I create entertainment.
I'm not saving lives or the planet or even bettering
people. It's existence is purely for fun. It
is what people turn to when they want to sneak
off and have a break, smile, and laugh. I found
a videos that illustrate that point very well.
10/19/2010
Site
Changes: Changed things up a bit to
make more sense to myself at least. Moved write
up about specific games to the design page since
that is mainy what I'm talking about and I'm
leaving the main page for updates and news.
10/13/2010
Career
Update: Raven Software has been going
through some tough times in the past few years.
Their past titles have been getting moderate
scores and sales which has prompted Activision
to do some downsizing. August 2009 they laid
off around 40 people. I survived that layoff
and for the next year Raven attempted to find
some new fire. Unfortunately that never really
happened and whispers of another layoff were
happening again. Then on 10/11/2010 it did happen.
Another approximately 20 people were laid off.
This time I was not so lucky and did get cut.
Fortunately
I saw this coming and had already started the
job search a month prior, seriously looking
at a few of the studios that had contacted me
with interest. I was really surprised however
after the layoff happened when my inbox was
flooded with interested companies. It was like
the whole industry was suddenly open with opportunities
and I had an interview the very next day. I
can't express how good it feels to see you're
valued after you've been laid off.
One
thing I found particularly strange however is
that a number of the interested companies were
Activision owned development studios. Which
brings up the question did this layoff really
need to happen at all? I came to Raven from
Activision's main studio through a job transfer.
Couldn't Activision have taken this approach?
If they knew Raven was downsizing they could
have offered Raven employees these internal
positions as a transfer. So rather than laying
them off and causing a big uproar it's a gentler
move. Then the employees also wouldn't be out
there unemployed for other companies to snatch
up. Seems like that would have been a much more
humane solution.
Regardless
I harbor no ill will towards Raven at all. They
were very good to me for the nine years I was
employed there and I'm sure these layoff decisions
were difficult to make. I wish them well and
hope things start looking up there. It would
be ashame to see the Raven Software studio close
it's doors.
Anyway
I have yet to accept a position somewhere and
will post an update when I do. In the meantime
I'm going to enjoy my severance package as long
as I can and take the time to play some games!!
If you're an interested company I've linked
my resume and below.